![]() "But still we tried to maintain this easy-to-recognize DNA where you look at her and say, yeah, that's Lara. "We wanted to make a more believable, more human character in Lara, so the physicality had to change," Gallagher says. Her unnatural proportions have given way to what looks like an (almost) real woman. And so has that preposterous waistline of hers. Goodbye outrageous curves, hello (more) realistic female figure: Let's get this out of the way - Lara Croft's enormous bust has been given the boob, er, boot. But the ponytail (minus the braiding that has appeared in past games) won the day. They tried giving her short hair, a bob and they tried putting her hair up in a bun (pictured above). That iconic ponytail: "The ponytail was something we couldn't let go off even though we discussed it," Gallagher says of Croft's signature hair style. ![]() Crystal Dynamics shared this image with us - a look at how Lara appeared during the development process. Lara Croft and the Tomb Raider franchise have been given a reboot. Speaking of her physical abilities, once young Lara finds her footing (and it doesn't take long) players will be able to take her leaping across chasms and climbing rock walls (skills we've come to expect of her over the years). That was something that we felt made her unique - her brains, as well as her physical abilities. "So there's still that sense of archaeology and of her being a brilliant mind at her core. "Obviously we wanted to make sure that she was still recognizable as Lara and that it was still Tomb Raider," Gallagher says.
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